Every group can run events. Open your group's Events tab and press Create event. A short setup guide walks you through each step below, and you can leave and come back at any time: your event is saved as a draft until you launch it.
Group admins can run events, and so can anyone they add on the Event managers tab. Your plan sets how many you can launch each month and how many can run at once. Drafts are unlimited.
Name the event, add a description, and pick a format:
You can also start from a template to copy a saved event. See Templates.
Set a start and end time. A draft with a start time goes live by itself when that time arrives. At the end time the event closes and final standings are posted.
An event can run continuously, or repeat on a schedule (for example, every weekend). A repeating event is still one event with one winner. Submissions only count while a window is open.
You can also have the bot create a matching Discord scheduled event.
How players get onto teams:
| Mode | How it works |
|---|---|
| Pick your team | Players choose a team. Add a join code to keep it to your clan. |
| Auto-assigned | Players sign up and go on the smallest team. |
| Sign-up pool | Players sign up with no team. You sort them before the start. |
| Admin assign | No sign-up. You place every player. |
Which submissions count:
| Policy | Effect |
|---|---|
| All submissions count | Everything counts straight away. |
| Non-plugin submissions need review | Plugin submissions count straight away. Anything else waits for review. |
| Plugin submissions only | Only the RuneLite plugin counts. |
You can also require an admin to confirm every completion.
Press New task, pick a type, and fill in what it asks for. Or press Fill for me and The DropTracker builds a task list sized to your teams and how long the event runs. You can edit anything it adds.
| Type | Completed by |
|---|---|
| Item collection | Getting items from drops or the collection log |
| Kill count | Kills of one or more bosses or NPCs |
| Personal best | Beating a boss under a time limit |
| XP target / Skill level | XP gained, or a level reached, during the event |
| Loot value | GP earned from drops, optionally from set NPCs |
| Pet | A specific pet, any pet from a group, or any pet |
| Combat achievement | Named achievements, or all of them at chosen bosses |
| Slayer tasks | Finished slayer tasks, with rules for which masters count |
| EHP, EHB, Custom | Awarded by an admin |
Item collection has five modes: a single item (with a quantity), any item from a list, all items from a list, a number of different items from a list (such as any 4 of 8 hilts), or points per item towards a goal.
Search to add items and NPCs. The picker only offers real in-game names, so spelling is never a problem.
Each task has points, an optional difficulty (Easy to Elite), and an optional needs review switch. Every task you make is also saved to your task library. Press From library to reuse one of yours, a public one from another clan, or one of ours.
On a bingo event, open the Board designer, pick a size, and fill the cells with tasks. An empty cell is a free space that every team starts with.
In settings you can add line points (each full row, column or diagonal) and blackout points (the whole board). Bonuses are scored automatically, and taken back if a completion is revoked.
The layout locks when the event starts. Task points and review switches stay editable.
Create and name teams, then add players from your group. You can rename or delete a team at any time. Each team can have a leader and a co-leader.
In a sign-up pool, open Sign-ups to place players by hand or randomize everyone across your teams. Re-roll as often as you like. You can also post a Sign up button to Discord.
Moving a player to another team resets their credit there.
Clan vs clan: pick Clan vs clan in Basics and invite another clan. Once they accept, both clans' admins manage the event together, and only the host's plan limits apply. Each clan adds its own players. With no teams at all, it runs clan against clan.
Pick a server and channels on the event's Discord tab. Your clan's linked server is the default.
| Channel | What posts there |
|---|---|
| Announcements | Start, end and milestones. Anything without its own channel falls back here. |
| Completions | Each task and bingo completion. |
| Leaderboard | A single standings message that updates itself, then shows final standings. |
| Admin | Pending reviews and launch problems. |
Under Message verbosity, switch off any message type you don't want. Progress updates can post nothing until a task is done (the default), a note at 25, 50 and 75 percent, or every update. Milestones suits most bingos.
You can ping roles when the event is created, starts and ends. To change how messages look, edit them for the whole group in Manage group > Embeds, or for one event on its Discord tab.
The last step checks the event is ready. It needs:
If something is missing, the check tells you what and links to the step that fixes it. Launch now, or leave it as a draft with a start time.
The event page shows live standings and a progress grid for every team and task.
The Prize Pot tab tracks GP buy-ins and donations and shows a running total on the event page and standings board. Tick off who has paid, choose how the pot is split (winner takes all, top teams, or a custom split), and optionally let team leaders mark their own team. Payouts are still traded in-game.
If your group uses custom points, the Clan Points tab pays points when the event ends:
Points can pay out automatically at the end, or wait for you to review them first.
The event ends at its end time, or when you press End event. Standings freeze and final results are posted to Discord. This can't be undone.
Press Save as template on any event to reuse it. A template keeps the settings, tasks, board and team names. It never keeps dates, players, scores, join codes, Discord settings or opponents. Make it public for any clan, or private for yours.
To use one, choose Start from a template when creating an event. You get a fresh draft ready for new dates. If an item in a saved task no longer exists in-game, that task is skipped and its board cell is left empty for you to fill.