The DropTracker team is looking for community support.
You can help us by contributing your time to developing our code, or through an account upgrade.

I've been wondering what caused Inferno to stop properly tracking honestly. I'll need to take a look at what changes Koeppy has made to the regex filter for detecting kill times and find out why it's missing Inferno.

This would also be a good time to try to implement scraping the adventure log for players' personal bests; since most players will be unlikely to re-complete Inferno just to add their time to our database.
 
I don't have any screenshots for you unfortunately, all my kills i have the chat box closed but seeing as its the last combat achievements i have left for GM i can make sure to grab one next time.

im sure theres plenty of examples floating around online too !
 
  • Like
Reactions: joelhalen
I've been wondering what caused Inferno to stop properly tracking honestly. I'll need to take a look at what changes Koeppy has made to the regex filter for detecting kill times and find out why it's missing Inferno.

This would also be a good time to try to implement scraping the adventure log for players' personal bests; since most players will be unlikely to re-complete Inferno just to add their time to our database.
https://github.com/runelite/runelit.../plugins/chatcommands/ChatCommandsPlugin.java
This is the source code relevant for extracting from the achievement log in player's POH-leaving it here for future reference
 
Managed to get this fully functional today, at least in terms of extracting PBs from an Adventure Log in a player's POH.
Following the next RuneLite plugin update, we will be able to grab all of them without requiring users to submit a new kill.

We'll just need to finish up fixing the regex filters for getting them (Inferno,etc) as they're received, and then we should be golden :)